4/17/2024 0 Comments Xplane 11 scenery vs flightgear![]() Sure MSFS2020 has the might of Microsoft behind it and what we now see graphically is what is expexted nowadays considering the technology that is available and out there. I have now removed P3Dv5 entirely from my system as nothing has been done to rectify the issues it has and it failed to even load (it crashed on loadup) after I updated my Nvidia drivers to the previous version before the latest driver update a few days ago. There’s a lot of issues with MSFS2020 but the developers are constantly working on it, to improve and to fix it, and that gets my thumbs up. Recently I could not fly for even 5 minutes in P3D after MSFS2020 was released all because of the graphics and to me MSFS2020 looks nearly like the world we live in. I went the P3D route after FSX and P3D’s Scenery only got better with the help from all the developers especially ORBX. ![]() but in any case.I could never get to grips with X-Plane properly and to me it was dark and the controls were problematic. im reckoning that since its models import into blender very easily, i can then send mesh from blender to 3ds max for editing and refinement and finally, into fsx! I havent yet checked whether 3dsmax imports the planemaker format directly, or whether there is a plugin. My main interest in Xplane is the planemaker modelling software that comes with it. obviously, the textures issue would need addressing through photoshop or gimp before exporting i'd imagine. That would be my pathway for moving models between the two simulators. dds plugins for both photoshop ("Nvidia Texture Tools") and gimp(found in the "gimp plugin registry" ) allowing them to edit textures directly from the fsx directory files without the need to use DXTBmp. fortunately, it is also very easy to go between blender and 3dsmax.Īnd we already know that there are. Im only new to modelling but i have found that it is very easy to go from blender to xplane.and likewise it is easy to go from 3dsmax to fsx. Questions about SimConnect can be posted in the SimConnect forum.Īny other question that is not specific to an aspect of development or tool can be posted in the General chat forum.īy following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.Questions about terrain design can be posted in the FS2020 terrain design forum.Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course. ![]() Questions about airport design can be posted in the FS2020 airport design forum.Questions about aircraft design can be posted in the Aircraft design forum.Either post them in the subforum of the modelling tool you use or in the general forum if they are general. Questions about making 3D assets can be posted in the 3D asset design forum. ![]() Tag FS2020 specific questions with the MSFS2020 tag.So therefore we would like to ask you all to use the following guidelines when posting your questions: But having all questions about FS2020 in one forum becomes a bit messy. Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. ![]()
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